Material Class: Grades 3-6 (9-12 years old)

The Innovation Process for Multidisciplinary Learning Modules

On this video, Innokas Network coordinator Kati Sormunen explains the Multidisciplinary Learning Modules concept in the latest Finnish National Core Curriculum and provides guidance on how you can make use of innovation process when implementing these modules.

Programming Basics Part 1: What is Programming?

Watch the first part of the Programming Basic video series and get excited about teaching programming and robotics!

The video provides an introduction on programing and robotics for both students and teachers.

Make sure you also watch the second and third part of the series: Tools for Teaching Programming (part 1) and Tools for Teaching Programming (part 2).

Programming Basics Part 2: Tools for Teaching Programming (part 1)

In the second part of the Basics of Programming video series you get to know the tools, software and hardware used in learning and teaching programming and robotics. The video provides a good introduction to programming and robotics kit for students, teachers and parents.

Before watching this video its a good idea to watch the first video in the series, What is Programming?

Asimov – My First Robots

The “My First Robots” book guides you into the world of Lego EV3 robots and graphical programming through hands-on activity.

The exercises in the book start with the basics of building and programming EV3 robots and proceed towards more advanced challenges. You can use the material for your EV3 robot self-study or make it a part of your robotics learning module.

Asimov – My First Robots (in Finnish)

ROBBO Pedagogical Guide

Get to know the flexible ROBBO robot and the RobboScratch programming environment using a guide produced by Innokas Network and ROBBO. The guide contains exercises that develop programming skills step by step. The exercises have been tested in practice in Innokas Network schools.

ROBBO Pedagogical Guide

Micro:bit Part 1: User Guide

Use this 12-part material series to get to know Micro:bit in teaching programming and robotics. The series guides you through basic Micro:bit use and in the learning of basic programming and robotics concepts.

The User Guide gets you started with the basic structure of Micro:bit and with its programming environment.

Micro:bit User Guide

Micro:bit Part 2: The Loop

Use this 12-part material series to get to know Micro:bit in teaching programming and robotics. The series guides you through basic Micro:bit use and in the learning of basic programming and robotics concepts.

This task card lets you teach the loop concept using Micro:bit.

Micro:bit loop

Micro:bit Part 3: The Variable

Use this 12-part material series to get to know Micro:bit in teaching programming and robotics. The series guides you through basic Micro:bit use and in the learning of basic programming and robotics concepts.

This task card helps you teach the Variable concept using Micro:bit.

Micro:bit Variable

Mechanical Toys

Children have always been fascinated about mechanical toys. How do they work? What’s inside them? Could we build our own toy? This material gets you familiar with different toys and includes instructions for building three animal toys with moving parts.

Mechanical Toys (in Swedish)

Micro:bit Part 4: Rock, Paper & Scissors

Use this 12-part material series to get to know Micro:bit in teaching programming and robotics. The series guides you through basic Micro:bit use and in the learning of basic programming and robotics concepts.

Use this task card to teach the concepts of variable, random number and conditional statement by building a Rock, Paper and Scissors game on the Micro:bit.

Micro:bit Rock, Paper & Scissors