With the help of the Programming in Education teaching material, you can teach your group computational thinking and programming systematically, step by step. The path has been built in accordance with the Finnish national core curriculum for basic education and based on long-term development work carried out in the Innokas network. The material can be used in early childhood, basic, and secondary education. A link to the digital material can be found here: Programming in Education -ThingLink. The digital material has been produced as part of the EU’s Code Week -project funded by the Finnish National Agency for Education.

In addition to digital material, the material also includes a poster. The poster will be distributed at trade fairs such as the ITK conference and the Educa fair. You can also print the poster yourself from this link: Programming in Education poster. The digital material and poster can be used in parallel, for example, by marking the progress along the path on the printed poster as you go.

How do I use the Programming in Education material?

The material takes you through the path of programming in three parts: 1) Computerless programming, 2) First programs, and 3) Programming languages. Each section covers several themes. You can learn about each theme through info sheets , videos , and different tasks . It’s a good idea to go through the path in order, but if your students are already familiar with a theme, you can skip it. We recommend that teachers familiarize themselves with the digital learning materials in advance and plan how to use the materials in a way that suits their group.