What’s GameDev?
In the Innokas GameDev event, students work on a freely themed digital game that can be played on a computer. The event has two divisions of competition: (1) Scratch Lite, (2) Scratch Pro, and (2) Open (Gdevelop, Unity, or other game development platforms).
The game is sent to the pre-qualifier using an online form, and the game is presented in the regional tournament of your region. Teams of the GameDev events can participate in the regional tournament both remotely and on-site.
The teams that have advanced from the regional tournaments compete for positions in the final event of the national Innokas programming and robotics tournament.
Event instructions and support materials (in Finnish)
See the event instructions here.
Prepare for GameDev and use these support materials: 1) 30 days Scratch challenge, 2) The many possibilities of Scratch, 3) GameDev open, and 4) Using artificial intelligence in game development.
Check out the GameDev judges’ Five Tips for Game Development material.
Lisätiedot: Additional information: Chief Judge Janne Fagerlund (first.last@jyu.fi) and Marko Väistö (first.last@omnia.fi)

GameDev Scratch LITE
In this division, games will be developed with the Scratch programming environment (www.scratch.mit.edu). This division is intended for students who are still practicing Scratch programming. The games are typically more limited in scope, technically basic and may contain more ready-made graphics.


GameDev Scratch PRO
In this division, games will be developed with the Scratch programming environment (www.scratch.mit.edu). The Pro division is intended for more experienced Scratch users. The games are typically broader in terms of content, more demanding in terms of programming and contain more self-made graphics.
GameDev OPEN
In this division, games can be developed with Gdevelop, Unity, or other (preferably free) game development platforms. The use of anything other than Gdevelop or Unity must be approved by the head judges in advance.

